Table Top Racing: World Tour Review

 

  • March 10th, 2017
  • Xbox One
  • Playrise Digital

 

Table Top Racing: World Tour is a racing game made with an attempt to take us back into the days of Micro Racer games, sadly though it brings back nothing that made those games special.

Playing as mini versions of cars you are racing through locations which are actually fun to see. Racing across a kitchen counter where cereal boxes are along the side and you run into cans and bottles can be a little exciting. You can also drive through a mechanics bench, a sushi place, and the deck of a ship. They are all nice to drive around with one race but after that grow stale and you can quickly see the flaws.

This quickly brings us to the games major flaw, the racing itself. It feels extremely slow and sluggish. Even the fastest upgraded car still feels like its barely moving. Turbo power ups last only a second or two before bringing your car back to a crawl. Now because of this, the races just feel to drag, literally. You rarely will even need to slow down and drifting just isn’t even fully functional because of the controls.

Power ups don’t even have dictate the pace or standings of the race either. Most attack power ups are useless, even something like freeze or the missile won’t really have an effect on the turn out of the race. The majority of the time it will be however was in first place towards the start of the race will remain in it.

You can upgrade your car which is nice though it adds nothing. The game never changes its way if your driving the beginning car with no upgrades or driving the fastest car fully upgraded. Money comes so easily as well that upgrades never feel like a long haul to wait for. AI though for some races before you can fully upgrade your car though can just be unforgivably tough though.

You’d hope at least the game modes may be decent though. Single player championships are just a mixture of racing, time trails, elimination races and the casual odd stipulation match. Online isn’t much better either with everyone having all upgrades then leaving during the race because there is no chance of winning.

Overall this game could of been better. It could of been a little throwback to retro games of the same kind. Instead we got a uninspired let down of a racer that was forgotten just as quickly as it arrived.

Score : 2/10

Digital Review Copy Provided Courtesy Of Playrise Digital

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