Adventure Time : Explore The Dungeon Because I Don’t Know Game Review

Adventure Time Explore the Dungeon Because I Don't Know Game Review
Adventure Time Explore the Dungeon Because I Don’t Know Game Review

Adventure Time Explore the Dungeon Because I Don’t Know Game Review

Released : Nov. 19th, 2013

Reviewed : Nov. 23rd, 2013

Systems Released On : PC, Xbox 360, Playstation 3, Nintendo 3DS, and Wii U

System Reviewed On : Xbox 360

Developer : WayForward Technologies

Publisher : D3 Publisher



Review :


This was another game I was highly anticipating. A throwback to isomeric dungeon crawlers mixed with a heavy influence of Zelda. Too bad it falls short in almost every category.

Story wise it is paper thin. You are tasked with saving the Candy Kingdom by exploring the Secret Royal Dungeon. That is it, though there is a reveal at the end (which I understand will be in the show down the line as well). I’m guessing a story wasn’t a big priority. Graphically the game looks decent enough. Some menus show throwbacks to 2D looks and the game itself is brightly animated just like the show. The dungeons itself are bland and unoriginal. Most of the level looks the same and just quickly wears thin. You do have a handful of characters to choose from and talk to however.

Now for the worst part ; the game play itself. For taking so much from games like Zelda and Diablo playing this is incredibly boring. You do have a central hub that is offered every 5 levels to upgrade, talk to others, change characters and such. Like many rogue like games you only upgrade your guy with the gold you find but whatever you don’t spend, you lose. I really wish for this game they didn’t add that because you can find yourself losing tons at times. What it dwindles down to pretty much is go to a enemy and either hack him to death or use a special weapon and shoot him from afar. Your block does nothing and is useless because you will almost always still take damage.

You’ll soon find yourself almost just trying to speed run the levels not caring to kill or explore at all because you’ll find it to be no use. The “loot” is always just a random weapon which doesn’t do much and are constantly dropped. Normal thinking also seems to not apply to this game. Holes in the level which appear to be passable will kill you. Most annoying though are walls that are clearly high where you can’t walk or shoot over over yet all enemies have no problem flying or shooting right through.  I can honestly say by the time I was done with the second floor of the game I was bored beyond tears.

Overall other than looking nice and having tie ins to the show there aren’t really any reason to check this game out. Game play that will bore you mixed with issues that will annoy you just aren’t worth it. Go check out one of the Diablo or Zelda games instead, they do this a whole lot better.


Score :



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